<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.13"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>SC2API: Class Members - Functions</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="SC2-Logo.png"/></td>
  <td id="projectalign" style="padding-left: 0.5em;">
   <div id="projectname">SC2API
   </div>
   <div id="projectbrief">An API for AI for StarCraft II</div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.13 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
$(function() {
  initMenu('',true,false,'search.php','Search');
  $(document).ready(function() { init_search(); });
});
</script>
<div id="main-nav"></div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="contents">
&#160;

<h3><a id="index_a"></a>- a -</h3><ul>
<li>AbilityData()
: <a class="el" href="structsc2_1_1_ability_data.html#a77a93314c1b4a6b1cbdc6e1af7dbd2c0">sc2::AbilityData</a>
</li>
<li>ActionRaw()
: <a class="el" href="structsc2_1_1_action_raw.html#a88b07cbf99a78d573969b0c14410ab88">sc2::ActionRaw</a>
</li>
<li>Actions()
: <a class="el" href="classsc2_1_1_agent.html#ac0725513a2164c76857a7d2615a31264">sc2::Agent</a>
</li>
<li>ActionsFeatureLayer()
: <a class="el" href="classsc2_1_1_agent.html#a0e267c48e4e41e37dc14185113493cc4">sc2::Agent</a>
</li>
<li>AddCommandLine()
: <a class="el" href="classsc2_1_1_coordinator.html#aa59950d8ccb9d010288df3e1e6045eb9">sc2::Coordinator</a>
</li>
<li>AddReplayObserver()
: <a class="el" href="classsc2_1_1_coordinator.html#a16ebfba44b1abbc303770e4958922d05">sc2::Coordinator</a>
</li>
<li>AgentControl()
: <a class="el" href="classsc2_1_1_agent.html#ad47b7a7383489567360ce1697d5e1675">sc2::Agent</a>
</li>
<li>AllGamesEnded()
: <a class="el" href="classsc2_1_1_coordinator.html#a31058950f418aa5d488fbda684c02146">sc2::Coordinator</a>
</li>
</ul>


<h3><a id="index_c"></a>- c -</h3><ul>
<li>CameraMove()
: <a class="el" href="classsc2_1_1_action_feature_layer_interface.html#a6d41928e74a3988ff218047e6ce7f1d9">sc2::ActionFeatureLayerInterface</a>
</li>
<li>Commands()
: <a class="el" href="classsc2_1_1_action_interface.html#a29a55f8dd4f9230864caa1deb228ae33">sc2::ActionInterface</a>
</li>
<li>Connect()
: <a class="el" href="classsc2_1_1_connection.html#ae2b9a0a28789ac5c6304506cf0bea4b0">sc2::Connection</a>
</li>
<li>Control()
: <a class="el" href="classsc2_1_1_client.html#a741b9dd091f11694dd814c9b01f86dd8">sc2::Client</a>
</li>
</ul>


<h3><a id="index_d"></a>- d -</h3><ul>
<li>Debug()
: <a class="el" href="classsc2_1_1_client.html#ac42601e18b7c109f6f0e58a7780a79ac">sc2::Client</a>
</li>
<li>DebugBoxOut()
: <a class="el" href="classsc2_1_1_debug_interface.html#ab4e7e911795e9e59fca953b5c6d71b22">sc2::DebugInterface</a>
</li>
<li>DebugCreateUnit()
: <a class="el" href="classsc2_1_1_debug_interface.html#a74f53226964fac1ff67f071b09497a8a">sc2::DebugInterface</a>
</li>
<li>DebugEndGame()
: <a class="el" href="classsc2_1_1_debug_interface.html#afba1e9cbd642833e0de4360aba7ff08e">sc2::DebugInterface</a>
</li>
<li>DebugEnemyControl()
: <a class="el" href="classsc2_1_1_debug_interface.html#af232f60819f07b1c6da87ed43da460fa">sc2::DebugInterface</a>
</li>
<li>DebugFastBuild()
: <a class="el" href="classsc2_1_1_debug_interface.html#a75a1c2a43f05b3fcfc310d85882c63f3">sc2::DebugInterface</a>
</li>
<li>DebugGiveAllResources()
: <a class="el" href="classsc2_1_1_debug_interface.html#a2043a4888715616d85de8509661b4694">sc2::DebugInterface</a>
</li>
<li>DebugGiveAllTech()
: <a class="el" href="classsc2_1_1_debug_interface.html#a2391c6d9e93591ec216090eb75cae55e">sc2::DebugInterface</a>
</li>
<li>DebugGiveAllUpgrades()
: <a class="el" href="classsc2_1_1_debug_interface.html#a1596fbb711cc74437190ef77eb5e99d4">sc2::DebugInterface</a>
</li>
<li>DebugGodMode()
: <a class="el" href="classsc2_1_1_debug_interface.html#a988bfcc598bc0b6ab0a790a7d50926ef">sc2::DebugInterface</a>
</li>
<li>DebugIgnoreFood()
: <a class="el" href="classsc2_1_1_debug_interface.html#a21a7588fdc3bceaa1ed7613978826bc6">sc2::DebugInterface</a>
</li>
<li>DebugIgnoreMineral()
: <a class="el" href="classsc2_1_1_debug_interface.html#ae4d0b5c80f57c70875dcf024b80939a9">sc2::DebugInterface</a>
</li>
<li>DebugIgnoreResourceCost()
: <a class="el" href="classsc2_1_1_debug_interface.html#a72927b9269c87edb59c9365cfc973000">sc2::DebugInterface</a>
</li>
<li>DebugKillUnit()
: <a class="el" href="classsc2_1_1_debug_interface.html#afc45d89e7cd2bc02c9be1808a0041be2">sc2::DebugInterface</a>
</li>
<li>DebugLineOut()
: <a class="el" href="classsc2_1_1_debug_interface.html#a3d2232ee51265c7b97f7692ec7918ca1">sc2::DebugInterface</a>
</li>
<li>DebugMoveCamera()
: <a class="el" href="classsc2_1_1_debug_interface.html#aafe669615586b51805c6bf3e9cef7bf1">sc2::DebugInterface</a>
</li>
<li>DebugNoCooldowns()
: <a class="el" href="classsc2_1_1_debug_interface.html#a6ed235dae46cd476db8d0fe7d94eb74a">sc2::DebugInterface</a>
</li>
<li>DebugSetEnergy()
: <a class="el" href="classsc2_1_1_debug_interface.html#a3049f5181825a014b8f05c75af8c254b">sc2::DebugInterface</a>
</li>
<li>DebugSetLife()
: <a class="el" href="classsc2_1_1_debug_interface.html#aebec7aae013f15f2791dd17af6d9e320">sc2::DebugInterface</a>
</li>
<li>DebugSetScore()
: <a class="el" href="classsc2_1_1_debug_interface.html#a0e14deec5d84d341f4f3aefc29a198d5">sc2::DebugInterface</a>
</li>
<li>DebugSetShields()
: <a class="el" href="classsc2_1_1_debug_interface.html#a003a4d12d81cfb02078623b255b16d17">sc2::DebugInterface</a>
</li>
<li>DebugShowMap()
: <a class="el" href="classsc2_1_1_debug_interface.html#ab25a7057a3e3ee4ce4895ffe6b9f665a">sc2::DebugInterface</a>
</li>
<li>DebugSphereOut()
: <a class="el" href="classsc2_1_1_debug_interface.html#a9c4b50b0c3b07cd77c4b9c98afc689b0">sc2::DebugInterface</a>
</li>
<li>DebugTestApp()
: <a class="el" href="classsc2_1_1_debug_interface.html#a9a6fd0d4719dea83de3f5e374127a1da">sc2::DebugInterface</a>
</li>
<li>DebugTextOut()
: <a class="el" href="classsc2_1_1_debug_interface.html#a5044b5772c931b1115fd3ec40682a257">sc2::DebugInterface</a>
</li>
</ul>


<h3><a id="index_g"></a>- g -</h3><ul>
<li>GetAbilitiesForUnit()
: <a class="el" href="classsc2_1_1_query_interface.html#a6954d65b93a07bf14e2a8818f9df9b8c">sc2::QueryInterface</a>
</li>
<li>GetAbilitiesForUnits()
: <a class="el" href="classsc2_1_1_query_interface.html#a6add52c8b04f0e50efdd83955952b76f">sc2::QueryInterface</a>
</li>
<li>GetAbilityData()
: <a class="el" href="classsc2_1_1_observation_interface.html#a99e1d892c350e4ae10c615bf3185eb85">sc2::ObservationInterface</a>
</li>
<li>GetArmyCount()
: <a class="el" href="classsc2_1_1_observation_interface.html#a1ab99209855a20aae751684e1af19aaa">sc2::ObservationInterface</a>
</li>
<li>GetBuffData()
: <a class="el" href="classsc2_1_1_observation_interface.html#a1b891d52ce1fe82dac0288797ad3720a">sc2::ObservationInterface</a>
</li>
<li>GetCameraPos()
: <a class="el" href="classsc2_1_1_observation_interface.html#ae0415e17a101e959a412e97f5db39358">sc2::ObservationInterface</a>
</li>
<li>GetExePath()
: <a class="el" href="classsc2_1_1_coordinator.html#a9f256d8cc391acd89a29e4369112d69b">sc2::Coordinator</a>
</li>
<li>GetFeatureLayerActions()
: <a class="el" href="classsc2_1_1_observation_interface.html#a1e0b5b6e6e6ce0a879c1854b696dcdb0">sc2::ObservationInterface</a>
</li>
<li>GetFoodArmy()
: <a class="el" href="classsc2_1_1_observation_interface.html#a7fd13a2a776f08f714d941ba9e4bafa8">sc2::ObservationInterface</a>
</li>
<li>GetFoodCap()
: <a class="el" href="classsc2_1_1_observation_interface.html#ac556f665e6920eb853711c1b7d4d54b3">sc2::ObservationInterface</a>
</li>
<li>GetFoodUsed()
: <a class="el" href="classsc2_1_1_observation_interface.html#a77f230bd98b95599338c7788aee00d26">sc2::ObservationInterface</a>
</li>
<li>GetFoodWorkers()
: <a class="el" href="classsc2_1_1_observation_interface.html#a19f0bdd8df647ee935dbe6f3c50d64e7">sc2::ObservationInterface</a>
</li>
<li>GetGameInfo()
: <a class="el" href="classsc2_1_1_observation_interface.html#a7b73eb640b052409b0095609a8136102">sc2::ObservationInterface</a>
</li>
<li>GetGameLoop()
: <a class="el" href="classsc2_1_1_observation_interface.html#a19d85546124654418d00b736f0146218">sc2::ObservationInterface</a>
</li>
<li>GetIdleWorkerCount()
: <a class="el" href="classsc2_1_1_observation_interface.html#aa02a57eddba0fca44df116439979f8b7">sc2::ObservationInterface</a>
</li>
<li>GetMinerals()
: <a class="el" href="classsc2_1_1_observation_interface.html#a107f76b56a961407bb772d91dfbbb040">sc2::ObservationInterface</a>
</li>
<li>GetPlayerID()
: <a class="el" href="classsc2_1_1_observation_interface.html#a21c3f197fe6578e63ef6b2eaa2be082c">sc2::ObservationInterface</a>
</li>
<li>GetPowerSources()
: <a class="el" href="classsc2_1_1_observation_interface.html#abf25ada67444ace346e57c1ad367ca8e">sc2::ObservationInterface</a>
</li>
<li>GetPreviousUnit()
: <a class="el" href="classsc2_1_1_observation_interface.html#a59684d8b385941931e6175800eb4bbdb">sc2::ObservationInterface</a>
</li>
<li>GetRawActions()
: <a class="el" href="classsc2_1_1_observation_interface.html#aa247d650d50d3d1bfe81642df96b1360">sc2::ObservationInterface</a>
</li>
<li>GetRawObservation()
: <a class="el" href="classsc2_1_1_observation_interface.html#a375edbd0639c948d8c83bdcd4ebd4932">sc2::ObservationInterface</a>
</li>
<li>GetScore()
: <a class="el" href="classsc2_1_1_observation_interface.html#a3ced6a72078288c373ad04c72eb1fba7">sc2::ObservationInterface</a>
</li>
<li>GetStartLocation()
: <a class="el" href="classsc2_1_1_observation_interface.html#a67b41bf8b933702e2d83db5f7f2095f3">sc2::ObservationInterface</a>
</li>
<li>GetUnit()
: <a class="el" href="classsc2_1_1_observation_interface.html#a0f766e5a6522a6966b4d2abf0a2daff2">sc2::ObservationInterface</a>
</li>
<li>GetUnits()
: <a class="el" href="classsc2_1_1_observation_interface.html#ab0d22edc6bd276b8e9d27387294fdc88">sc2::ObservationInterface</a>
</li>
<li>GetUnitsAdded()
: <a class="el" href="classsc2_1_1_observation_interface.html#a30cdffc5d5c87797c5c154fe50bad768">sc2::ObservationInterface</a>
</li>
<li>GetUnitsRemoved()
: <a class="el" href="classsc2_1_1_observation_interface.html#a656f51b87f1fafeeff37206345793476">sc2::ObservationInterface</a>
</li>
<li>GetUnitTypeData()
: <a class="el" href="classsc2_1_1_observation_interface.html#ae80acee23f67a2b5f67fa511dd158aca">sc2::ObservationInterface</a>
</li>
<li>GetUpgradeData()
: <a class="el" href="classsc2_1_1_observation_interface.html#a10b0d3b3131951ad656cb091aaa2040d">sc2::ObservationInterface</a>
</li>
<li>GetUpgrades()
: <a class="el" href="classsc2_1_1_observation_interface.html#a0a794661f0072921a75d4c5851cfb9e9">sc2::ObservationInterface</a>
</li>
<li>GetVespene()
: <a class="el" href="classsc2_1_1_observation_interface.html#aa31de2f1b14a2306a282fef7314fbf37">sc2::ObservationInterface</a>
</li>
<li>GetVisibility()
: <a class="el" href="classsc2_1_1_observation_interface.html#ab17337d7e05f1e9cf80252da10f01b04">sc2::ObservationInterface</a>
</li>
<li>GetWarpGateCount()
: <a class="el" href="classsc2_1_1_observation_interface.html#ade7028b262089975621a18c54d4cddb3">sc2::ObservationInterface</a>
</li>
</ul>


<h3><a id="index_h"></a>- h -</h3><ul>
<li>HasConnection()
: <a class="el" href="classsc2_1_1_connection.html#a69ca71e72ab2a0a1bad36fc729fedc02">sc2::Connection</a>
</li>
<li>HasCreep()
: <a class="el" href="classsc2_1_1_observation_interface.html#a155ebc1b654779ca8bd489d13d91d57c">sc2::ObservationInterface</a>
</li>
<li>HasReplays()
: <a class="el" href="classsc2_1_1_coordinator.html#a451a422eb904f69b55b273ddfe3f0e58">sc2::Coordinator</a>
</li>
</ul>


<h3><a id="index_i"></a>- i -</h3><ul>
<li>IgnoreReplay()
: <a class="el" href="classsc2_1_1_replay_observer.html#a35461e606619ea1f2c968e37ab164d5d">sc2::ReplayObserver</a>
</li>
<li>IsPathable()
: <a class="el" href="classsc2_1_1_observation_interface.html#a09ba9ccd3b9c32a6e57d80da3e739a49">sc2::ObservationInterface</a>
</li>
<li>IsPlacable()
: <a class="el" href="classsc2_1_1_observation_interface.html#aceb3be53ab7a68e268169e6f786e61f6">sc2::ObservationInterface</a>
</li>
<li>IsValid()
: <a class="el" href="structsc2_1_1_available_abilities.html#a9ee95eab5fb81086c452a8790c13c368">sc2::AvailableAbilities</a>
, <a class="el" href="classsc2_1_1_s_c2_type.html#a359fd3f5911b611089dac072f2ba528f">sc2::SC2Type&lt; T &gt;</a>
</li>
</ul>


<h3><a id="index_l"></a>- l -</h3><ul>
<li>LaunchStarcraft()
: <a class="el" href="classsc2_1_1_coordinator.html#ac06566447119abac229fd671d39ff2ee">sc2::Coordinator</a>
</li>
<li>LeaveGame()
: <a class="el" href="classsc2_1_1_coordinator.html#af8ae051962776e946e457791f70bf6d2">sc2::Coordinator</a>
</li>
<li>LoadReplayList()
: <a class="el" href="classsc2_1_1_coordinator.html#a4c4f1b394633b6379aa65bfc264d6f74">sc2::Coordinator</a>
</li>
<li>LoadSettings()
: <a class="el" href="classsc2_1_1_coordinator.html#ada059b9a60d901be047ef33ce612c5d2">sc2::Coordinator</a>
</li>
<li>Log()
: <a class="el" href="structsc2_1_1_ability_data.html#a953b2d2ec2cf3aea11a468a433e53660">sc2::AbilityData</a>
, <a class="el" href="structsc2_1_1_unit_type_data.html#a815413cf7f47aa41f20c3399b7d6f58c">sc2::UnitTypeData</a>
</li>
</ul>


<h3><a id="index_o"></a>- o -</h3><ul>
<li>Observation()
: <a class="el" href="classsc2_1_1_client.html#a9bde4735245a945f37c5505cde5d09c1">sc2::Client</a>
</li>
<li>OnBuildingConstructionComplete()
: <a class="el" href="classsc2_1_1_client_events.html#a9bf081c662bf5e5e64598f8c05f9a309">sc2::ClientEvents</a>
</li>
<li>OnError()
: <a class="el" href="classsc2_1_1_client_events.html#a5205616dd617571eca2b437d8baf257d">sc2::ClientEvents</a>
</li>
<li>OnGameEnd()
: <a class="el" href="classsc2_1_1_client_events.html#a2c5023d18ffc88bed76c844e643ef60d">sc2::ClientEvents</a>
</li>
<li>OnGameFullStart()
: <a class="el" href="classsc2_1_1_client_events.html#ab980f6942030d3a0cd42e00782742237">sc2::ClientEvents</a>
</li>
<li>OnGameStart()
: <a class="el" href="classsc2_1_1_client_events.html#a6e2542b183f6ac980440cc93476163a3">sc2::ClientEvents</a>
</li>
<li>OnNuclearLaunchDetected()
: <a class="el" href="classsc2_1_1_client_events.html#ab9923f256e3bf6e518ccb8ec26f8ae88">sc2::ClientEvents</a>
</li>
<li>OnNydusDetected()
: <a class="el" href="classsc2_1_1_client_events.html#afde152c65ab94bdb57e345a8fd1532aa">sc2::ClientEvents</a>
</li>
<li>OnStep()
: <a class="el" href="classsc2_1_1_client_events.html#a6f5839e220d2a5a19b30065e0b8290c4">sc2::ClientEvents</a>
</li>
<li>OnUnitCreated()
: <a class="el" href="classsc2_1_1_client_events.html#a2619e1734feeccd4f8412fd7447fe230">sc2::ClientEvents</a>
</li>
<li>OnUnitDestroyed()
: <a class="el" href="classsc2_1_1_client_events.html#ae80cd238b975c76b5db062939949b598">sc2::ClientEvents</a>
</li>
<li>OnUnitEnterVision()
: <a class="el" href="classsc2_1_1_client_events.html#aecbbd77ffd17a729b307f87bbb899cc9">sc2::ClientEvents</a>
</li>
<li>OnUnitIdle()
: <a class="el" href="classsc2_1_1_client_events.html#a5d57eb9cdfa579a7c50442305dbf8635">sc2::ClientEvents</a>
</li>
<li>OnUpgradeCompleted()
: <a class="el" href="classsc2_1_1_client_events.html#a0ff0017571ba53e018f85dda03861c3a">sc2::ClientEvents</a>
</li>
<li>operator T()
: <a class="el" href="classsc2_1_1_s_c2_type.html#a16ef14791e484bcb2708d262fbfbc46f">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>operator uint32_t()
: <a class="el" href="classsc2_1_1_s_c2_type.html#ab75e39605288070327604d10a5f720bf">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>operator!=()
: <a class="el" href="classsc2_1_1_s_c2_type.html#a6e032550a699843364b52d9f30d7ddcc">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>operator&lt;()
: <a class="el" href="classsc2_1_1_s_c2_type.html#a9ad0dc8b2a47eca60fa3a49c9c2e5de0">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>operator==()
: <a class="el" href="structsc2_1_1_action_raw.html#a9cf9e83ec9ebd6f9db4520ede7150aed">sc2::ActionRaw</a>
, <a class="el" href="classsc2_1_1_s_c2_type.html#a499b06e107c0561ce3d2d80094fbdd94">sc2::SC2Type&lt; T &gt;</a>
</li>
</ul>


<h3><a id="index_p"></a>- p -</h3><ul>
<li>PathingDistance()
: <a class="el" href="classsc2_1_1_query_interface.html#adf72c7556e59e82e231d9c58bd093546">sc2::QueryInterface</a>
</li>
<li>Placement()
: <a class="el" href="classsc2_1_1_query_interface.html#ae78a9660fc9f03b1676bacf47c9a9180">sc2::QueryInterface</a>
</li>
<li>PollResponse()
: <a class="el" href="classsc2_1_1_connection.html#a7c06854ac5724952f69fb229a3defcee">sc2::Connection</a>
</li>
<li>PopResponse()
: <a class="el" href="classsc2_1_1_connection.html#af2d5cf1aff2fef4d30ddd9ab256419ed">sc2::Connection</a>
</li>
<li>PushResponse()
: <a class="el" href="classsc2_1_1_connection.html#aad919078849b1b85b38db8d8d11c8004">sc2::Connection</a>
</li>
</ul>


<h3><a id="index_q"></a>- q -</h3><ul>
<li>Query()
: <a class="el" href="classsc2_1_1_client.html#acdc61fe5c58e0a8f4f246d8fbcc5cefc">sc2::Client</a>
</li>
</ul>


<h3><a id="index_r"></a>- r -</h3><ul>
<li>ReadFromProto()
: <a class="el" href="structsc2_1_1_ability_data.html#a974e180b290ad684b2806232ccb55b5c">sc2::AbilityData</a>
, <a class="el" href="structsc2_1_1_unit_type_data.html#a4d05b07420d5c202b9f397968428254d">sc2::UnitTypeData</a>
</li>
<li>Receive()
: <a class="el" href="classsc2_1_1_connection.html#a383d7968897ccc2e35c2716bb110584f">sc2::Connection</a>
</li>
<li>RemoteSaveMap()
: <a class="el" href="classsc2_1_1_coordinator.html#abddb83c4a267e3592932da7d198a97d5">sc2::Coordinator</a>
</li>
<li>ReplayControl()
: <a class="el" href="classsc2_1_1_replay_observer.html#a99198b2295dc998662b929f96ad17d65">sc2::ReplayObserver</a>
</li>
</ul>


<h3><a id="index_s"></a>- s -</h3><ul>
<li>SaveReplayList()
: <a class="el" href="classsc2_1_1_coordinator.html#a063c9a9f2d31bc48fb2d4db0aaa7d791">sc2::Coordinator</a>
</li>
<li>SC2Type()
: <a class="el" href="classsc2_1_1_s_c2_type.html#a797ecedf348b295b1827f6cd875843e7">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>Select()
: <a class="el" href="classsc2_1_1_action_feature_layer_interface.html#ae61f19efc78b6114d91ca64f1fb72108">sc2::ActionFeatureLayerInterface</a>
</li>
<li>Send()
: <a class="el" href="classsc2_1_1_connection.html#af6bd305434d9efd78a6868749e764749">sc2::Connection</a>
</li>
<li>SendActions()
: <a class="el" href="classsc2_1_1_action_feature_layer_interface.html#ab9f434ec52e62fac77dcb99f9cc81080">sc2::ActionFeatureLayerInterface</a>
, <a class="el" href="classsc2_1_1_action_interface.html#af054d2a35e7eb740109f63011090ea50">sc2::ActionInterface</a>
</li>
<li>SendDebug()
: <a class="el" href="classsc2_1_1_debug_interface.html#ae08bd0e07c9ed54c61a2f35225b2efb5">sc2::DebugInterface</a>
</li>
<li>SetFeatureLayers()
: <a class="el" href="classsc2_1_1_coordinator.html#ab46aec5712f6ec8ef12b03854f6e0495">sc2::Coordinator</a>
</li>
<li>SetMultithreaded()
: <a class="el" href="classsc2_1_1_coordinator.html#a555587bc85ac437711d15b569c75181a">sc2::Coordinator</a>
</li>
<li>SetParticipants()
: <a class="el" href="classsc2_1_1_coordinator.html#aed4bf1a5cf1519fc0488bc5d4641a582">sc2::Coordinator</a>
</li>
<li>SetPortStart()
: <a class="el" href="classsc2_1_1_coordinator.html#aaad48921bac2f4f84471de5e9cff75d5">sc2::Coordinator</a>
</li>
<li>SetProcessPath()
: <a class="el" href="classsc2_1_1_coordinator.html#ad906656238e13a8bab21c46f50aecc3d">sc2::Coordinator</a>
</li>
<li>SetRealtime()
: <a class="el" href="classsc2_1_1_coordinator.html#a602e6ead93e360771ce36d6ac782fc2a">sc2::Coordinator</a>
</li>
<li>SetRender()
: <a class="el" href="classsc2_1_1_coordinator.html#ace8a0630c6b61d28e81c94bbebad3d7d">sc2::Coordinator</a>
</li>
<li>SetReplayPath()
: <a class="el" href="classsc2_1_1_coordinator.html#a86987e853e780259867996f4350e3a87">sc2::Coordinator</a>
</li>
<li>SetStepSize()
: <a class="el" href="classsc2_1_1_coordinator.html#a7cea718f571effbe25b771315628c685">sc2::Coordinator</a>
</li>
<li>SetTimeoutCallback()
: <a class="el" href="classsc2_1_1_connection.html#a1a3d3c532703e0bf7a88f49ee22aa65e">sc2::Connection</a>
</li>
<li>SetTimeoutMS()
: <a class="el" href="classsc2_1_1_coordinator.html#aadbfd927d66314a4eb949b2de2ae37b4">sc2::Coordinator</a>
</li>
<li>SetWindowLocation()
: <a class="el" href="classsc2_1_1_coordinator.html#a6e372788e11c3916fdf1982eb2e55511">sc2::Coordinator</a>
</li>
<li>SetWindowSize()
: <a class="el" href="classsc2_1_1_coordinator.html#a9b0eca71a6f7575f35d1dd5c3e5d73cf">sc2::Coordinator</a>
</li>
<li>StartGame()
: <a class="el" href="classsc2_1_1_coordinator.html#a32ea6e639a39ec1fc813dffa2993d5b1">sc2::Coordinator</a>
</li>
</ul>


<h3><a id="index_t"></a>- t -</h3><ul>
<li>TerrainHeight()
: <a class="el" href="classsc2_1_1_observation_interface.html#a8e6d0c2bce48f675b3d4b99f925dfafb">sc2::ObservationInterface</a>
</li>
<li>to_string()
: <a class="el" href="classsc2_1_1_s_c2_type.html#a25533b72e301be4064d80a13c82dc506">sc2::SC2Type&lt; T &gt;</a>
</li>
<li>ToggleAutocast()
: <a class="el" href="classsc2_1_1_action_interface.html#ab3990c306215b3cb8d5e62533f72db62">sc2::ActionInterface</a>
</li>
<li>ToType()
: <a class="el" href="classsc2_1_1_s_c2_type.html#ada2d70972edaa615780f86165b7e87a3">sc2::SC2Type&lt; T &gt;</a>
</li>
</ul>


<h3><a id="index_u"></a>- u -</h3><ul>
<li>UnitCommand()
: <a class="el" href="classsc2_1_1_action_feature_layer_interface.html#a425ea9449bdde698047f2b32eae44f62">sc2::ActionFeatureLayerInterface</a>
, <a class="el" href="classsc2_1_1_action_interface.html#ad401d286fabc349133f27e0fc29099f2">sc2::ActionInterface</a>
</li>
<li>UnitTypeData()
: <a class="el" href="structsc2_1_1_unit_type_data.html#a69b29058353cf665ed27c32c1976f98b">sc2::UnitTypeData</a>
</li>
<li>Update()
: <a class="el" href="classsc2_1_1_coordinator.html#af70ba5246f9d447eb8a69cd76d364eee">sc2::Coordinator</a>
</li>
</ul>


<h3><a id="index_w"></a>- w -</h3><ul>
<li>WaitForAllResponses()
: <a class="el" href="classsc2_1_1_coordinator.html#a177f926215050e4d249df208b03a387d">sc2::Coordinator</a>
</li>
</ul>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
</body>
</html>
